I don't think that learning to program in MI offers any real advantages.

However, reading the docs and playing with a few of the built-in versions from RPG will teach you the kind of functionality it offers that go beyond RPG. I would never write an MI program - but I would (and have) called MI functions from RPG.

I think Bruce Vining's response covered this very well.


On 2014-07-21, at 10:07 AM, Buck Calabro <kc2hiz@xxxxxxxxx> wrote:

On 7/18/2014 9:11 PM, John Smith wrote:
I was wondering why I should learn to program in MI.

I'm a simpleton, which exp,ains why I'm fascinated with these sorts of
questions. Why would you NOT learn to program in MI?

Is there stuff
that can be done with MI that can't be done with RPGLE?

Can, can't, meh.
There are problems for which MI is a better fit than RPG.
--buck

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