Yeah, that was a real joy to find. Doing a save and finding damaged
objects blowing up the save even when your system is still in the same
restricted state you JUST ran the RCLSTG in. We have some objects that
get damaged so often that we do a "presave" to save file of that library
just before a go save 21 just to check them for damaged objects (hint:
*MGTCOL).

Rob Berendt

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