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Ashish Kulkarni wrote:Threads are very expensive objects to create so you should always use a thread pool for things like this, which allows you to avoid killing performance with new Threads if the Java stuff cannot keep up with the RPG requests.
but there is a draw back to this process, it can only
handle one request at a time, unless you use threads
in java to handle multiple request at a time, i do not like to use it is a absolute must.
Threads aren't very difficult at all ... I use them all the time.
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