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On Tue, 1 Jan 2002, Harry Williams wrote: > The parameters for the IFS read API returns the Data which must be defined at >a > max length. Defining this max length makes RPG init this when the program is > loaded. If you define the parm at 32000 for a read, then the program must init > this field when it is loaded. Is there a way of getting the information >without > reading the data, just getting the pointer? > > Moving the pointers is faster than moving the data. > > If I define the field at say 512. Then it should return the correct pointer > location for the data, but I do not think all the data will be guaranteed to >be > there. > > I am using the API's but isn't moving the data and clearing the space taking > longer than passing the pointer? > > Harry > > > > Please excuse me if I'm completely wrong... I'm completely new to MI, but I'm an experienced RPG programmer. :) I just hope that what I'm about to say makes sense from the MI side of things. When you call the RPG program, just pass everything as a parm. Parms are passed by reference from your MI program, so RPG doesn't attempt to initalize them. You don't need to set a max length for the data returned (in the RPG program) because the IFS read() API returns a pointer, not a character variable. Perhaps it'd be clearer if I showed a (perhaps oversimplified) example of the RPG side of things: D read PR ExtProc('read') D 10I 0 value D * value D 10I 0 value D desc S 10I 0 D dtaptr S * D length S 10I 0 D retval S 10I 0 c *entry plist c parm desc c parm dtaptr c parm length c parm retval c eval retval = read(desc: dtaptr: length) If I'm completely off-base, please let me know gently :)
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