• Subject: RE: Code losing connection with event in VARPG
  • From: Mary Koetting <Mary_Koetting@xxxxxxxxxxxxxx>
  • Date: Tue, 27 Apr 1999 14:11:12 -0500

I didn't change any of the names or anything...I had just compiled the
program and went back in to add a little code to one of the sections. After
that I tried to recompile and got the error. I tried to link/relink in the
project/edit action subroutines like you suggested, but the right-most
column doesn't list any action subroutines and if I double click on the
event (press) it creates a new action subroutine in the RPG code. Am I doing
something wrong? We're on service pack 006. We don't know what a level 10
error is. -----Original Message-----
From: Scott P. Johnson [mailto:sjohnson@highsmith.com]
Sent: Tuesday, April 27, 1999 12:56 PM
To: MIDRANGE-L@midrange.com
Subject: Re: Code losing connection with event in VARPG


Mary,

Did you move the Action Subroutines around? When
doing this, you have to be very careful not to break
that link.  You can also lose the link if you change
the Part name or Window name on the BEGACT. You can
very easily relink them by going Project and then
Edit Action Subroutines. And then recreate the links.

I have gotten burned by the missing link a lot of
times, but I have never gotten an error message during
compile.  What version and service pack of VARPG are
you on?  Or is it a level 10 error?
--
------------------------------------------------------
Scott P. Johnson
Programmer/Analyst
IBM Certified Specialist - AS/400 RPG Programmer
Highsmith Inc.
W5527 Hwy 106, PO BOX 800
Fort Atkinson, WI 53538-0800
TEL:  920-563-9571                FAX:  920-563-7395
sjohnson@highsmith.com
www.highsmith.com
------------------------------------------------------
Mary Koetting wrote:
> 
> Does anyone know of a problem with RPG code losing it's connection with
the
> events on the VARPG screen? I was just finishing this screen and when I
> compiled it, I got the error:"RNF5801I subroutine on BEGACT operation has
no
> associated event and will never be called".
> 
> I received this message for each event in my code. What did I do wrong and
> is there a way to fix it? Please help.
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