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Ok folks, here's a good one for ya... I'm in the process of writing a generic communications API (in RPGLE) that addresses the bsd sockets interface. Most of the sockets routines address the socket itself for identification, which I have no problem at all with. However, the accept() routine wants a socket AND server address. I have no particular problem providing the server address information... but how would I maintain MULTIPLE connections, to different servers, simultaneously (not actually at the same time... read from server 1, read from server 2, write to server 1, write to server 2, etc). I'm unsure as to how I should maintain the different server data structures. Any advice would be appreciated. david -- David Gibbs Sr. Software Engineer Mortice Kern Systems US, Inc. 2500 S. Highland Ave., Suite 200 Lombard, IL 60148 phone: (630) 495-2108 x5004 http://www.mks.com <http://www.mks.com/> mailto:dgibbs@mks.com <mailto:dgibbs@mks.com> Opinions expressed are strictly my own and do not necessarily reflect those of my employer. +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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