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Thanks Leif and Dennis and others who have replied so far. I have to say I could not get the code below to do what I wanted (though I was using ILE RPG and this seem to sometimes want differently sized fields). What I orignally was trying to ask was exactly what you guys were telling me to do. That is, once I have the four digit hex code, convert it to a numeric value. What I have been unable to see is exactly how to effect the translation of the binary data returned form the API into a readable decimal value. It seems somewhere I have just missed some essential code to do the appropriate moves to accomplish this. >RPG code (I-specs not aligned) > I DS > I 1 4 HEXCOD > I 1 40BINARY > > C MOVE CODE HEXCOD > C DIV 256 BINARY > C MVR DIGIT4 30 > C DIV 256 BINARY > C MVR DIGIT3 30 > C BINARY DIV 256 DIGIT1 30 > C MVR DIGIT2 30 > >(where CODE is your 4-byte hex code from the API.) I did toy with the idea of examining each bit of the hex code along the lines of Leif's suggestion, but thought there must be a smarter way to do this, however if there isn't I can code that quite happily. >> 1st hex digit: >> if hex1 = "1" then digit1 = 1 else >> if hex1= "2" then digit1 = 2 else >> if hex1 = "3" then digit1 = 3 else It's getting those pesky bytes into the right format that is currently making my hair fall out ! and generate decimal data errors along the way when I format the receiving field for the move incorrectly. Thanks again for the assistance so far... surely someone has done this somewhere else.. Cheers +--- | This is the Midrange System Mailing List! | To submit a new message, send your mail to MIDRANGE-L@midrange.com. | To subscribe to this list send email to MIDRANGE-L-SUB@midrange.com. | To unsubscribe from this list send email to MIDRANGE-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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