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Here's 2 methods from the Archives. I've always used SNDPGMMSG, but I like the simplicity of the DMPCLPGM version. http://archive.midrange.com/midrange-l/199905/msg00085.html http://archive.midrange.com/midrange-l/199905/msg00123.html -----Original Message----- From: Joe Pluta [mailto:joepluta@PlutaBrothers.com] Sent: Thursday, 15 November, 2001 8:31 AM To: midrange-l@midrange.com Subject: Getting the library name from a CL program Here's a silly question. I've always been able to get the library a program was called from in RPG by using the program status data structure. In a C/S environment, this is really important, because it allows you to have multiple environments based on just the library you call your initial program from. However, I have never figured out a way to do the same thing from a CL. Anybody have any sneaky ways of doing this, or do I just use my tried and true method of wrapping the CL program in an RPG wrapper that determines the library? Joe
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