Joe Pluta wrote:
> ...
> To everyone on the RPG compiler team that happens to read this (and
> especially to you Hans, since I bust your chops so often), I wnated to offer
> a heartfelt thank you.
>
> I've been spending the last couple of weeks writing some true procedures to
> make my development a little more manageable.  In so doing, I've become very
> familiar with the procedure interface, and in particular CONST and *NOPASS.
> Between these two, I have been able to create some very powerful procedures
> that make my the next higher tier much easier to design and develop.
>
> I'm still learning; I have a tendency to apply Java design techniques to RPG
> that occasionally gets me in trouble, but despite my ineptness I'm
> absolutely thrilled with what you've done.  I'm definitely in favor of
> signature overloading and qualified references now that I've gotten a little
> more under my belt, but what's already there is quite powerful.

Aw shucks, thanks Joe, on behalf of all of us.  Glad you're getting into
"real" ILE RPG.  Had you already been using VARYING?  It's also very
powerful, both for parameters and for general use.

Barbara




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