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> -----Original Message----- > From: Joe Pluta [mailto:joepluta@xxxxxxxxxxxxxxxxx] > Sent: Friday, July 23, 2004 12:48 PM > To: 'Midrange Systems Technical Discussion' > Subject: RE: SQL vs. traditional I/O? > > > > > One thing to keep in mind is that the > > situations in an OLTP where you need to fetch one record at > a time are > > situations where user interaction is required. That being the case, > the > > human wait time required is many orders of magnitude higher than RPG > or > > SQL. > > This argument doesn't hold. When you have thousands of concurrent > transactions, human wait has nothing to do with it. It's the > cumulative > processing time that slows down OLTP. Otherwise, we'd always have > subsecond response time on everything. > Joe, I'm breaking this thread out because I see your point. But I don't think the results you see in the testing scenario automatically translate over to thousands of concurrent transactions. If each user job is doing its own I/O then its obvious that the results don't fit. On the other hand, if each user job is communicating to a single sever program that is doing the work I'm wondering if the comm overhead is going to make a difference. I'm hoping others with more benchmarking experience will jump in here. Charles
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