I'm about to install an old version OF WDSC (5 something) because its been 2
wks and our BP is STILl checking on how to get the newest WDSc and what it
will cost us (which is NOTHING, but he has no idea.....)

On 12/18/06, Raby, Steve <agnictsr@xxxxxxxxxxxxx> wrote:

I am a newbie to WDSC and I am trying to use it exclusively, however there
are things I find SEU better for, (cut and paste blocks of code for
example), but maybe that is due to the version we have and the fact I don't
know b**ger all yet. :-)

One thing that is annoying is that we are on 5.1.0. and the &*%^*&(^ thing
keeps falling over, and being a newbie I have yet to get into the habit of
periodically saving my changes, (is there a way to automate this?) so I have
to keep re-doing hours of work. I am just getting back into using it after
two weeks of exclusive SEU, because the thing fell over four times in one
morning.

We are on version 5.2 on the iSeries will the latest version of WDSC work
on that? As we are losing the iSeries they are not bothered, it seems, about
upgrading it to 5.4

this comment bugged me a little...

<One of the things that WDSc does is to take most of the development
<enviroment OFF the System i. Unless we have a development server, chewing
<cycles for additional compiles because of undisciplined programming
<techniques can impact the business bottom line. WDSc can help that - by
<using the PC as a development tool. What if an order is not taken,
because
<the CPU cycles are re-compiling because you forgot something in your
first
<or second or third or.... pass? Why not code with more discipline, and
get
<it right earlier?

In 25 years of coding in RPG I have never heard of a company losing
business because a programmer was compiling. Correct me if I am wrong, but
isn't that what the time slice is for? So EVERYTHING gets an equal bite at
the cherry? And as for doing a walkthrough to ensure no errors before
compilation are you saying that there were no bugs before we got interactive
programming instead of batch? As an operator on an ICL 1903 we watched the
same jobs come in every night for months before the programs were finally
put live. Forgive me if I am wrong but the implication is that if you don't
spend hours walking thru your code, (which could be done in minutes with the
compiler) then you are not a good programmer.

Just my thoughts

Steve



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