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Has anyone found a way to do a simple progress bar in CL? I have a
long-running interactive CL (please don't ask why) and I want to keep the
user informed of the progress. It could be a bar, or just a simple percent
count-up. I've searched the archives and the only thing I found was Booth
Martin's RPG progress bar. A neat piece of work but it doesn't fit my
needs. I'm currently using ten SNDPGMMSG commands (10%, 20%, etc.)
sprinkled throughout the code. Clunky, but somewhat functional.
Maybe I'm dreaming but...
If CL issues (or receives) a return code for every command executed, is
there a way to trigger something after each command, regardless of the
return code? Pretty vague, I know. Sorry about that.
As always, any and all responses are appreciated.
~TA~
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