On Oct 7, 2011, at 4:02 PM, midrange-l-request@xxxxxxxxxxxx wrote:

Scott suggested that too and we're going to explore its use as well. I
had been thinking that using the MI instruction might provide better
throughput as we are looking at running this for a high volume
application.

The RPG BIF will in all probability resolve down the to the same set of instructions as the MI. Remember MI != hardware instruction. In many cases when an MI built-in is coded in a C program the compiler replaces it with equivalent in-line instructions. The callable MI function is only there to fulfill C's need to be able to take a pointer to any function. But that callable function will rarely be used by a compiled C program. The RPG BIF almost certainly goes to the same underlying machine instructions.


Jon Paris

www.partner400.com
www.SystemiDeveloper.com





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