I think that qualified as "cruel and unusual punishment"!

LOL



-----Original Message-----
From: MIDRANGE-L [mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of Musselman, Paul
Sent: Friday, June 08, 2018 5:03 PM
To: Midrange Systems Technical Discussion
Subject: [EXTERNAL] RE: Re: Mainframe Interactive Programming

Lucky! We had to keypunch ourselves! Uh, our cards ourselves.

And we re-created the deck and added a fresh number sequence every now and then. And scared the programmer by secretly duplicating the deck, then asking the programmer, "Is this the deck you want duplicated?" while picking up the old deck carelessly and then 'accidentally' spewing it all over the floor!

Paul E Musselman
PaulMmn@xxxxxxxxxxxxx

-----Original Message-----
From: MIDRANGE-L [mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of Winchester Terry
Sent: Friday, June 08, 2018 9:48 AM
To: Midrange Systems Technical Discussion <midrange-l@xxxxxxxxxxxx>
Subject: RE: Re: Mainframe Interactive Programming

LMAO...BTDT!

Always had the keypunch gals put a number in the card so
if anyone dropped the program deck, we could run it thru
the sorter to get it back in sequence again.


-----Original Message-----
From: MIDRANGE-L [mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of Musselman, Paul
Sent: Friday, June 08, 2018 9:42 AM
To: Midrange Systems Technical Discussion
Subject: [EXTERNAL] RE: Re: Mainframe Interactive Programming

It was a great day when the 3741 Key-To-Diskette (8") machines were rolled in. No more worries about dropping an un-sequenced deck of about 800 cards for the invoicing program!

Paul E Musselman
PaulMmn@xxxxxxxxxxxxx


-----Original Message-----
From: MIDRANGE-L [mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of Winchester Terry
Sent: Friday, June 08, 2018 9:19 AM
To: Midrange Systems Technical Discussion <midrange-l@xxxxxxxxxxxx>
Subject: RE: Re: Mainframe Interactive Programming

Yep...sounds like you were "priviliged"...lol

Many of us were still punching our code onto cards back then!


-----Original Message-----
From: MIDRANGE-L [mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of Joe Pluta
Sent: Friday, June 08, 2018 9:08 AM
To: midrange-l@xxxxxxxxxxxx
Subject: [EXTERNAL] Re: Mainframe Interactive Programming

Oh heck, Terry, we were high-tech!  I wish I still had a picture.  We
had an Apple II connecting the System/3 to a Series/1 so that we could
use state-of-the-art IBM 3101 terminals for source code entry.

Wow...40 years ago you had "tubes"? Some of us weren't so lucky...lol

https://urldefense.proofpoint.com/v2/url?u=https-3A__sites.google.com_site_computerhistoryarchivesproject_1_univac-2D1050&d=DwIGaQ&c=usKnhNfiA3SpEGkR2TubeV6I5jE5rze8vzZE7OpWXXY&r=LD1savGZ6Gc4gIcG9yLPnyfe5Wy5IgPnRmF3qDwpJN4&m=vDkxxFAohQpUGhsNutm8EK36UYh10--3AvB7eC_PmC8&s=rPTqZ4v4yBo88va0xEm_Bi31eS6efhqWLvoBeRqQOzo&e=

Terry


-----Original Message-----
From: MIDRANGE-L [mailto:midrange-l-bounces@xxxxxxxxxxxx] On Behalf Of Joe Pluta
Sent: Friday, June 08, 2018 8:55 AM
To: midrange-l@xxxxxxxxxxxx
Subject: [EXTERNAL] Re: Mainframe Interactive Programming

On 6/7/2018 2:52 PM, dlclark@xxxxxxxxxxxxxxxx wrote:
So, for psuedo-conversational programming (as it's called), you
simply keep all the important stuff in your own communication area (which
is in-memory) and this maintains state. Of course, you can also keep
(hidden) things on the screen (as you can on the IBM i) but in the 3270
world this takes up screen real estate. So, not recommended. But, you
can keep all screen-type information in a temp storage queue so that it is
available across screen interactions, too.


I just had a serious 40-year flashback to NEP-MRT programming on the
System/3 model 15D.  Get a session ID from the screen and use that to
restore all your session variables.

Here's a picture of one: https://urldefense.proofpoint.com/v2/url?u=http-3A__www.ibmsystem3.nl_stories_Jenny-5FC.html&d=DwIGaQ&c=usKnhNfiA3SpEGkR2TubeV6I5jE5rze8vzZE7OpWXXY&r=LD1savGZ6Gc4gIcG9yLPnyfe5Wy5IgPnRmF3qDwpJN4&m=ppXaucfJrjR0h3v28mpSOEwQXNnjwLScqZ6WCAvxmpc&s=ILqz0e-e16cpnpuepifZhZnyQFeAluQmyKqXA3GeG6o&e=.
I am now officially old.


----------------------------------------------------------------------


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