|
>I remember a few months ago there was a thread on the MIDRANGE-L
>list regarding generating random numbers in ILE RPG. I only have
>some postings of that thread that dealt with using date/timestamps to
>generate "pseudo" random numbers.
The following code works nicely. It uses the C rand and srand functions.
When compiling you must specify the binding directory QC2LE in order to
pick-up the C run-time library.
Spacing is probably not accurate - I cut this from a presentation not
directly from "live" code!
D GetRandom PR 10U ExtProc('rand')
D SetRandom PR ExtProc('srand')
D Seed 10U Value
* Get next random number
C Eval NextNumber = GetRandom
* Seed generator for new sequence (could form seed from date + time)
C CallP SeedRandom( MySeed )
Hope this helps.
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