• Subject: Re: OO in RPG
  • From: Paul Tuohy <tuohyp@xxxxxxxxxxxxx>
  • Date: Fri, 01 Dec 2000 18:10:20 +0000

Steve, you can write RPG code to simulate encapsulation - especially if you look
at externalising file handling etc. But no luck with inheritence or polymorphism
or...........

When free format RPG comes along, I think you may start to see some code that
bears a striking resemblence to Java.

Paul Tuohy

Steve Brazzell wrote:

> Brad,
>
> Using ILE is good advice--no argument there--but just how does this "get you
> close" to OO?  Perhaps you could elaborate a little on this as, IMHO,
> RPG-ILE has no OO features, to speak of.
>
> Steve Brazzell
>
> -----Original Message-----
> From: owner-rpg400-l@midrange.com [mailto:owner-rpg400-l@midrange.com]On
> Behalf Of Stone, Brad V (TC)
> Sent: Friday, December 01, 2000 1:47 PM
> To: 'RPG400-L@midrange.com'
> Subject: RE: OO in RPG
>
> Yes, use ILE (suprocedures, service programs mainly).  It'll get you close,
> but it's not true OO (Object Overkill.. <bg>).
>
> Brad
>
> > -----Original Message-----
> > From: Alistair Rooney [mailto:alistairr@tbsa.co.za]
> > Sent: Friday, December 01, 2000 2:34 AM
> > To: AS400 Listserv (E-mail)
> > Subject: OO in RPG
> >
> >
> > Does anyone have any ideas (Brad Stone, Joe Pulta, Hans
> > Boldt) how to write
> > RPG code in a way that simulates an Object Orientated approach?
> >
> > TIA
> >
> > Alistair Rooney
> > Software Engineer
> > Tibbett & Britten Africa
> > +27 31 2047701
> >
> > A lottery is just a tax on people who are bad at math
> >
> >
> >
> >
> >
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