|
While I haven't tested this specifically, you should be able to use
the C/C++ runtime function POW(X,Y) which computes x^y. To get the
cube root, use x^(1/y). The values X and Y are defined double, so
in RPGIV, define them as 8F Value and you shoud be fine. If you
need a prototype or an example, let me know and I'll build one.
hth,
Eric DeLong
______________________________ Reply Separator
_________________________________
Subject: Cube root
Author: "Walter Hesius" <SMTP:Walter.Hesius@Village.uunet.be> at EXCHANGE
Date: 2/14/01 3:05 PM
Hi all,
I would like to know a way to calculate the cube root of a number. We are on
V4R4.
Thanx.
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