|
On Fri, 23 Mar 2001, Ray, Adam wrote:
> This isn't a big deal, because I can program around it. But I was wondering
> how to code the following in RPG III.
>
> D DS
> D cptds 90
> D cptfields 1 90
> D cptarray 9 OVERLAY(cptfields)
> D DIM(10)
> D cpt01 1 9
> D cpt02 10 18
> D cpt03 19 27
> D cpt04 28 36
> D cpt05 37 45
> D cpt06 46 54
> D cpt07 55 63
> D cpt08 64 72
> D cpt09 73 81
> D cpt10 82 90
I believe this will work:
E CPTARR 10 9
ICPTDS DS
I 1 90 CPTFLD
I 1 90 CPTARR
I 1 9 CPT01
I 10 18 CPT02
I 19 27 CPT03
I 28 36 CPT04
I 37 45 CPT05
I 46 54 CPT06
I 55 63 CPT07
I 64 72 CPT08
I 73 81 CPT09
I 82 90 CPT10
>
> Is there a tool that will convert RPG IV code to RPG III code? Kind of like
> CVTRPGSRC, only backwards.
>
> Thanks,
> Adam
>
Not that I know of. There are features in RPG IV that can't be translated
to RPG III. RPG IV is a superset of RPG III.
I'm also not sure why anyone would EVER want to convert RPG IV code to
RPG III.
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