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also, be wary of the opcodes you use with a VARYING field. forgotten the detail, but EVAL or MOVE operate differently if i remember correctly.. At 05:04 PM 7/24/2001, you wrote: >Aaron, > >To use varying length fields in RPG you have to use keyword VARYING. What >happens is that the compiler puts a 2-byte integer in front of your variable >and stores the actual length there (when you put varying length variables in >data structures, you'll have to take the 2 extra bytes in account). > >Joep Beckeringh > > >+--- >| This is the RPG/400 Mailing List! >| To submit a new message, send your mail to RPG400-L@midrange.com. >| To subscribe to this list send email to RPG400-L-SUB@midrange.com. >| To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. >| Questions should be directed to the list owner/operator: david@midrange.com >+--- +--- | This is the RPG/400 Mailing List! | To submit a new message, send your mail to RPG400-L@midrange.com. | To subscribe to this list send email to RPG400-L-SUB@midrange.com. | To unsubscribe from this list send email to RPG400-L-UNSUB@midrange.com. | Questions should be directed to the list owner/operator: david@midrange.com +---
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