|
Why not
Select;
Where CM='CM';
Memo = '* CREDIT';
PoNo = *Blanks;
Where CM='DM';
Memo = '* DEBIT';
PoNo = *Blanks;
EndSL;
And do away with the numerous EndIf's I see in many code samples?
Rob Berendt
--
"They that can give up essential liberty to obtain a little temporary
safety deserve neither liberty nor safety."
Benjamin Franklin
Jim Langston
<jlangston@celsin To: "'rpg400-l@midrange.com'"
<rpg400-l@midrange.com>
c.com> cc:
Sent by: Fax to:
rpg400-l-admin@mi Subject: RE: Sanity check
drange.com
01/09/2002 05:37
PM
Please respond to
rpg400-l
RPG II code saying, If CM contains 'CM', move '* CREDIT' to MEMO,
and *BLANKS to PONO. If CM contains 'DM', move *BLANKS to PONO
and '* DEBIT' to Memo.
Same thing in RPG IV following same logic:
/free
Clear Memo
If (CM = 'CM') Or (CM = 'DM')
If (CM = 'CM')
Memo = '* CREDIT'
PoNo = *Blanks
Else
PoNo = *Blanks
Memo = '* DEBIT'
EndIf
EndIf
/endfree
I've seen lots of this type of code, and the thing you have to remember,
RPG II at one point didn't seem to have an Else If type statemnent, so
this type of thing was used.
In more Modern Format:
/free
If (CM = 'CM')
Memo = '* CREDIT'
PoNo = *Blanks
Else If (CM = 'DM')
Memo = '* DEBIT'
PoNo = *Blanks
EndIf
EndIf
/endfree
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