rob, jim,

it's my understanding that this does work.  ie.  prettyfield = (this=that)
if this does equal that, prettyfield is on.  otherwise off.

this=that is treated as a boolean true or false (on/off).

Rick


Hmm.. can you just say:
PrettyField = (This = That);
Don't rightly know if that will work in RPG, it would work in C if
PrettyField was type bool (boolean). That is logically what you are asking
for.



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