Steven,

>From my perspective, only, your view of IT Manager's acceptance of RPG
IV is exactly how I see it I most IT shops I teach at.

Bob Cozzi
cozzi@rpgiv.com
Visit the on-line  Midrange  Developer  forum at: http://www.rpgiv.com


> -----Original Message-----
> From: rpg400-l-admin@midrange.com [mailto:rpg400-l-admin@midrange.com]
On
> Behalf Of steven.ryan@denso.com.au
> Sent: Thursday, February 28, 2002 4:43 PM
> To: rpg400-l@midrange.com
> Subject: Re: ILE adoption rate
>
>
> Buck
>
> You forget a third group - those who would like to go to RPG IV/ILE
but
> can't, because of management decisions.  For those in this position,
it is
> with increasing alarm that we see developments such as procedures,
> pointers, free RPG, etc. that makes us feel that not only have we
missed
> the boat, but it is rapidly disappearing over the horizon.
>
> I know there are a number of people who have told this list that you
can
> always convince the boss to at least try it.  However, there can be
very
> real barriers to this.  In my case, I work with one of over 2 dozen
> subsidiaries around the world who use the same, Head Office supplied
> software.  Any changes have to be (at least partly) justified on the
basis
> that other subsidiaries can use them.  And we can't use a language
(i.e.
> RPG IV/ILE) that is not in common use every where else (Ever heard of
Catch
> 22).
>
> Trying to convince my manager of the benefits of change is useless, as
he
> must follow a policy dictated by the overseas Head Office.
>
> Funnily enough, the previous place I worked at 4 years ago had EXACTLY
the
> same situation and philosophy.
>
> So Buck, while I'm not happy with the status quo, I am forced to
accept it.
> And if IBM make newer RPG versions too radically different from RPG
III, it
> will get harder still to try to get a change in the philosophies I
must
> work under.
>
>
>
> The vast majority of RPG programmers are happy with the status quo and
> regard changes to the language with suspicion.  The other group are
annoyed
> that RPG isn't moving into the present fast enough.
>
>
>
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