|
Denis,
uh, you know, I can't remember the last time I wrote an RPG program and
thought to myself...
"Hmmm... I wonder if a C programmer would understand this section of code.
Maybe I aught to make my RPG look as much like C as possible, so that in
case someone who only knows C want's to change it, then he'll be able to."
But now I'm leaving out all those COBOLers. Maybe I should write it so
that it would be better understood by COBOL programmers.
I don't mean to be curt, but I write rpg programs clear enough so that rpg
programmers can change them. I don't care if a C programmer has to learn a
few basic rules of my preferred language.
Rick
---part of the original post---
For a C or JAVA programmer, I have no doubts as of which of the following
is
the easiest to interpret:
if *inkc
eval *inlr = *on
endif
{The C guy thinks: *inkc must be a boolean variable, but what does it
stands
for? it is not defined anywhere!!! ok now, if the condition is true, then
set
the boolean variable *inlr (what the hell does inlr mean) to true. But
wait,
that *inlr variable is not reference anywhere!! it must be dead code and I
could just remove it}
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2025 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.