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>>> rbaird@esourceconsulting.com 03/19/02 01:14pm >>> >> curious back at you: how do you handle screen display attributes (ri, pr) and functions (sflctl, sflctldsp, etc)? Here is how it is done in my shop ** Give names to indicators d IndicatorP s * inz(%Addr(*in)) d Indicators ds based(IndicatorP) d pc#AllFld 1 20 d pc#CustNb 1 1 d pc#CustName 2 2 d pc#PhoneNum 3 3 d pc#City 4 4 d ri#AllFld 21 40 d ri#CustName 21 21 d ri#CustNb 22 22 d ri#PhoneNum 23 23 d ri#City 24 24 d #sfldsp 42 42 d #sflclr 43 43 d #sflend 44 44 d #sflnxtchg 45 45 d pc@reset s 20 inz(*all'0') d ri@reset s 20 inz(*all'0') In our standard, the # (I know, it ports badly in europe) indicate a field used in a DSPF or PRTF. The caracter before the # represent the attribute (PC=Position Cursor, RI=Reverse Image ...) in fact we use the actual code that we find in the DSPF (ND, BL UL ...). So if I want to set the field #Street in reverse, I do: eval ri#Street = *on and if I want to reset the attributes for all the fields I do: eval ri#AllFld = ri@reset (In our standard, @ means a variable defined in the D spec of the program) As you see, we allow for 20 fields in one screen. We rarely have more than that on a single screen. For other keywords (like sfldsp ...) we rename the indicator using the actual keyword prefixed by #. This is far from perfect but it has given good result for us. Denis Robitaille Directeur services techniques Cascades Inc 819 363 5187
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