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yeah, once you get into compile time array areas, you're doing data, not specs. - Dan Bale (I am *NOT* "Dale" http://archive.midrange.com/midrange-l/200105/msg00281.html ) SAMSA, Inc. 989-790-0507 DBale@SAMSA.com <mailto:DBale@SAMSA.com> Quiquid latine dictum sit altum viditur. (Whatever is said in Latin seems profound.) -----Original Message----- From: rpg400-l-admin@midrange.com [mailto:rpg400-l-admin@midrange.com]On Behalf Of Feador, Jerry Sent: Thursday, April 18, 2002 3:30 PM To: 'rpg400-l@midrange.com' Subject: RE: Compile Time Array... THAT WAS IT!!!!! I had a blank line after the data line. I guess that not all of the RPGIV specifications are designed to ignore these... Thanks all, Capt.j
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