|
I found that putting debug information in a program would about double a program size. The difference between *source and *all was minimal so if I was debugging I would do *all. Regards, Jim Langston -----Original Message----- From: Joel Fritz [mailto:JFritz@sharperimage.com] Wow. I just wrote two ten line programs that initialize a one byte character variable ten times. The RPGIII program compiled *srcdbg is 49152 bytes, compiled vanilla 40960 bytes. The RPGIV program compiled debug view *all is 98304 bytes. Sounds like something that you can't ignore completely. OTOH, what we do with in house mailing list processing has a more dramatic effect on disk use than the proverbial infinite number of monkeys, uh programmers, could have.
This mailing list archive is Copyright 1997-2026 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.