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Ick. While it's certainly possible, and many API's use them, I greatly prefer the idea of just allocating some space with ALLOC and going to town. I think it's much less cumbersome than creating a special object. The user space idea doesn't seem to scale well in my mind as I can easily have 100 or 1000 pointers in my program. It would be weird (to me) to have 1000 user spaces in qtemp. BTW: My solution is to use the C api memcpy to move data into the allocated storage area. The only restriction on this method is the same as the restriction on a user space - 16MB appears to be the allocation limit. At 12:39 PM 11/23/02, you wrote:
-- I wonder whether a 'User Space' may be an answer for dynamic storage. Anyone have some experience with RPG and User Spaces? (Embedded image moved to file: pic01474.pcx) Rich Duzenbury <rduz@westernmidr To: rpg400-l@midrange.com ange.com> cc: Sent by: Subject: Moving data into dynamic storage rpg400-l-admin@mi drange.com 11/22/2002 11:10 AM Please respond to rpg400-l Hello, I've ALLOC'd some variable amount of storage, and now I want to move some data into it. I currently use the following idiom to base a character variable onto a pointer: D pentry s * D entry s 100 based(pentry) Now, I can MOVEL some data into entry (up to 100 bytes), and it goes where the pointer is pointing to quite nicely. My problem is that since the amount of storage is variable, I don't want to have to declare a fixed length for the 'entry' variable. How can I copy data into the contents of pentry while avoiding a fixed length restriction? Regards, Rich _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@midrange.com To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l or email: RPG400-L-request@midrange.com Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l. -- [ pic01474.pcx of type application/octet-stream deleted ] -- _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@midrange.com To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/cgi-bin/listinfo/rpg400-l or email: RPG400-L-request@midrange.com Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
Regards, Rich
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