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Joe, I read the page you suggested. There was little mention of OO. Most of it was on how to use OO tools and ideas. Very little on OO. In fact I saw absolutely nothing about hiding data. *shrug* as so often happens the evangelist loses sight of the underlying scripture. Sorry Joe, but your reference added nothing to the discussion. I'll still buy into Hans' expertise. --------------------------------------------------------- Booth Martin http://www.MartinVT.com Booth@xxxxxxxxxxxx --------------------------------------------------------- -------Original Message------- From: RPG programming on the AS400 / iSeries Date: Thursday, May 08, 2003 14:38:13 To: RPG programming on the AS400 / iSeries Subject: RE: back to: improving rpg. was: what is object oriented programming > From: Booth Martin > > Joe, help illuminate please. Windmill tilting is for lesser men. > "Hans. Information hiding is an OO concept. Period." so, hiding > information is both unique to and a requirement of OO? Nope, not unique. But definitely a requirement of all OO design. Every single text on OO design, and every prominent proponent of OO, from Djikstra to Stroustrup, talks about information hiding as a primary concept of abstract data types. And ADTs are the fundamental building block of OO. Ada is NOT an OO language, it is a hybrid, like C++. Smalltalk, Eiffel, Java and Simula are. Object notions include classes, inheritance, information hiding and dynamic binding. Interestingly enough, the paragraph above is not my opinion. It is the opinion of the Carnegie Mellon Software Engineering Institute. Please refer to the following page: http://www.sei.cmu.edu/str/descriptions/oopl_body.html Is Carnegie Mellon non-windmill enough for you, Booth? If not, try Bertrand Meyer's Objects by Design. Joe
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