In RPG400 you were still writing over memory you shouldn't but
you were getting lucky (or maybe unlucky) in that it wasn't
causing an error.  The different layout of memory from the ILE
program caused something meaninful to get wiped out thus causing
the error.

Scott Mildenberger

--- Pascal Bellerose <pascal_bellerose@xxxxxxxxxxxx> wrote:
> Ok, I will try it.  But why would it work on RPG400 and not on
> ILE?  Is
> the program's buffer structure different in ILE than in
> RPG400?



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