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Same box as developed on. I just remembered that I recompiled it special to get some printout. After recompiling, I get the same errors in the visual but not the STRDBG. I'll need to report that to the WDSC team. Rob Berendt -- Group Dekko Services, LLC Dept 01.073 PO Box 2000 Dock 108 6928N 400E Kendallville, IN 46755 http://www.dekko.com "Buck" <buck.calabro@xxxxxxxxxxxx> Sent by: rpg400-l-bounces@xxxxxxxxxxxx 01/21/2004 10:32 AM Please respond to RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx> To rpg400-l@xxxxxxxxxxxx cc Fax to Subject Re: Why is SQLSTT="Call stack entry does not exist" > No I was using the visual debugger. If I remember, you are using WDSCi. I'm back on WDT so I can't help you there. Sorry man. > How do I get past the "(source not available)" > on the STRDBG? So the object is deployed on a different box than it was developed on. You may not like this very much. Compile the SQLRPGLE with TOSRCFILE(). This runs the preprocessor and puts the expanded source into a new source member. DON'T put it over your original source member! I use the default file name, QSQLTEMP1 but put it in my library instead of QTEMP. Once you have the pre-processed source, the adventure begins. The preprocessor stores a date/time stamp in the user storage area of the source member which MUST MATCH the date/time stamp of the original SQLRPGLE source member or it won't compile. So you can't make any changes to this generated RPGLE source member or they won't compile. In addition, there's a black-magic link back to the original SQLRPGLE member, so if you just compile it you will see the original SQLRPGLE source and not what is in the RPGLE source member. I have an issue open with IBM Support over a related issue regarding the user storage area, and as near as I can tell, this situation is not going to change. The bottom line is that in order for you to get a debuggable version of this, you will need to ADDPFM/PDM option 6 to some source file (I use QSQLTEMP1). Then use your favourite editor to copy all the records from the generated RPGLE member into your new member. Compile THAT with dbgview(*list) and you will have a debuggable version. recap QRPGLESRC PROGRAMA SQLRPGLE PDM option 14, TOSRCFILE(mylib/*N) (creates QSQLTEMP1 in mylib with RPGLE member PROGRAMA) QSQLTEMP1 PDM option 6, member name PROGRAMAD RPGLE Include all source specifications from PROGRAMA PDM option 14, DBGVIEW(*LIST) Now *PGM object PROGRAMAD has the full debugging information and you can deploy it to the other systems and debug it. I tend to use a different name just to keep the new, debug version separate from the production version, but if you need to keep them the same, rename the source members in QSQLTEMP1. --buck _______________________________________________ This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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