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Nope. It will work just fine. The compiler will list a RNF5409 warning message that the return value will be lost. Keith ----- Original Message ----- From: "ile rpg" <ile_rpg_guy@xxxxxxxxxxx> To: <rpg400-l@xxxxxxxxxxxx> Sent: Friday, March 19, 2004 3:57 PM Subject: Ignoring a RETURN'ed value > I have a frequently-used pop-up which currently has two parameters: one > input, the second output. > > I'm going to refactor the program to RETURN the value. But I don't want > to change the thousands of places it's used in hundreds of programs. Yes, > I could write a new program, but I donwanna. > > My plan is to add a return value to the protoype, RETURN the value, > and handle parameter 2 as *NOPASS: if it's there, I'll return a value in > parameter 2; otherwise I'll ignore it. > > The question: if I have a return field specified in the prototype but do a > CALLP {program}(parm1: parm2) instead of doing EVAL {result} = > {program}(parm1), will there be h^ll (with a nod to the SMEX luddites) to > pay? > > thanks, > IRG > > --------------------------------------------------------------------- - > > Find a broadband plan that fits. Great local deals on high-speed Internet > access. > _______________________________________________ > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l. > >
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