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I believe the untoward behavior showed up in V4R5 and was corrected in V5R1. Reeve Fritchman Ayers Rock Software LLC www.AyersRockSoftware.com > -----Original Message----- > From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l- > bounces@xxxxxxxxxxxx] On Behalf Of Jon Paris > Sent: Wednesday, March 31, 2004 8:46 PM > To: rpg400-l@xxxxxxxxxxxx > Subject: RE: Loop code > > >> You're working backwards from your conclusion to your facts, Paul. > > That might be because his conclusion is the correct one! > > Hans will know for sure, but I think there was a problem with %EOF at one > stage in that it was _not_ being cleared after the successful reset of the > file pointer. It made it useless because doing an %EOF(x) = *Off was > neither practical or desirable as it might lead to the state of the file and > the state of the flag being at odds. > > The current behavior makes _perfect_ sense and is the only practical way to > handle it. > > If you find the BIFs so non-intuitive, why not just go back to indicators? > No one is forcing you to use BIFS. > > Jon Paris > Partner400 > www.Partner400.com > > > _______________________________________________ > This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list > To post a message email: RPG400-L@xxxxxxxxxxxx > To subscribe, unsubscribe, or change list options, > visit: http://lists.midrange.com/mailman/listinfo/rpg400-l > or email: RPG400-L-request@xxxxxxxxxxxx > Before posting, please take a moment to review the archives > at http://archive.midrange.com/rpg400-l.
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