|
Hans,
Here's what I've got now... works great!
for i = 1 to %Len(szInValue)
eval ch = %subst(szInValue:I:1)
if memchr(%addr(SaveMe)+2:CharInt:%len(SaveMe))<>*NULL
eval CleanVal = CleanVal + %subst(szInValue:I:1)
endif
endfor
// Return the clean number to the caller, as text.
return CleanVal
-Bob
-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Hans Boldt
Sent: Tuesday, June 01, 2004 10:39 AM
To: rpg400-l@xxxxxxxxxxxx
Subject: Re: trimming non-numerics
joe wrote:
> Hans,
>
> I notice in your FOR loop you are evaluating the length, %len(source),
each
> time through the loop.
> is it necassary to call the bif each time? ... I notice Cozzi is doing the
> same thing.
>
> joe
>
Joe: If you're concerned about performance, then do some performance
testing on the alternatives.
But in this case, storing the length in some integer variable wouldn't
buy much since %LEN(SOURCE) is not a performance hog. It simply does a
load of the first two bytes of the character varying variable.
Cheers! Hans
--
This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list
To post a message email: RPG400-L@xxxxxxxxxxxx
To subscribe, unsubscribe, or change list options,
visit: http://lists.midrange.com/mailman/listinfo/rpg400-l
or email: RPG400-L-request@xxxxxxxxxxxx
Before posting, please take a moment to review the archives
at http://archive.midrange.com/rpg400-l.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2025 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.