Scott Klement wrote:
Why they original designed the "B" data type that way in RPG III is
completely beyond me.

It makes sense that in a business oriented language the size of a number is determined by the number of digits that may be entered on the screen or may be printed on a form, not by the number of bytes it occupies in memory. It is somewhat unfortunate that the new integer types, which are determined by the number of bytes, still use the 'number-of-digits' notation. I seem to remember Hans and/or Barbara sort of agreeing on that.


Joep Beckeringh

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