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Dan, I'm trying to group/range Canadian zip codes. Here's how I want to range the Canadian zip codes: Program reads an Input file similar to this(zip codes are real, city1-city4 do not exist ;-): CITY1 T0B0Z0 CITY2 T0A0A0 CITY3 T0A0C0 CITY4 T4A1A1 CITY4 T4A1A2 CITY4 T4A1A3 CITY4 T4A1B1 CITY4 T4A1B2 CITY4 T4A1B3 CITY4 T4A1D1 CITY4 T4A1D2 CITY4 T4A1D3 Output file: Program needs to group/range the zip codes like this: CITY1 T0B0Z0 - 000000 CITY2 T0A0A0 - 000000 CITY3 T0A0C0 - 000000 CITY4 T4A1A1 - T4A1B3 CITY4 T4A1D1 - T4A1D3 Frank "Dan Bale" <dbale@xxxxxxxxxxxxx>@midrange.com on 10/19/2004 01:51:37 PM Please respond to RPG programming on the AS400 / iSeries <rpg400-l@xxxxxxxxxxxx> Sent by: rpg400-l-bounces@xxxxxxxxxxxx To: "RPG programming on the AS400 / iSeries" <rpg400-l@xxxxxxxxxxxx> cc: Subject: RE: Trivia: How many lines of code are allowed in an RPG Program? Frank, far be it from me to steal your joy. <g,d,&r> Dang those Canadiens, eh? I won't even begin to guess how this can be shortened. Typically, when I look at a complex problem like this, I get a long continuous scrap of green bar and sketch out scenarios. I did this with my fanciful "subset sum problem" that I detailed here last month. I think I remember you mentioning this particular problem not too long ago. I checked the archives and couldn't find it. Could you either restate the problem or provide an archive link? Just looking at the code you provided doesn't tell me what you're trying to accomplish. There's gotta be a way. db
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