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Hi Rob,
Infact I did not try this out in production as I thought
this might not be the right realm for experimentation,
So I thought I will get some expert opinion before I try
Something adventurous.
Most of these objects are compiled by some developer
at the time of checkin and I am really not sure what option
they have given while compiling. Now re-creating them in the
Production involves RED TAPE (approval from different pple)
Anyway thanks for your inputs.
Regards,
S.chand
message: 3
date: Wed, 6 Jul 2005 09:39:31 -0500
from: rob@xxxxxxxxx
subject: Re: Regarding DDM file & STRISDB
The name of the DDM file. Did you try that, and have a problem with it?
I
know that SQL doesn't like DDM. Are you saying that STRISDB doesn't
like
DDM? Or haven't you tried it?
An alternative is to CRTRPGPGM OPTION(*SRCDBG) or OPTION(*LSTDBG). Read
the help on it. With that, you shouldn't need access to the actual
source
to debug. You could use the command STRDBG OPMSRC(*YES) to debug
instead
of STRISDB. Slightly different, but as you move from archaic RPG to
RPGLE
you'll either go the STRDBG route or use the GUI debugger available with
CODE/400 or WDSc.
Rob Berendt
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