|
Thanks Tommy, I was thinking I could also use an indicator but I like your method better....thanks for the assistance. -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Holden Tommy Sent: Monday, October 17, 2005 8:43 PM To: RPG programming on the AS400 / iSeries Subject: RE: Checking for an odd number Myremainder=%rem(mynumber:2); If (myremainder=0); // mynumber is even Else; // mynumber is odd EndIf; Thanks, Tommy Holden -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of D.W. Sent: Monday, October 17, 2005 8:36 PM To: rpg400-l@xxxxxxxxxxxx Subject: Checking for an odd number I have a need to determine whether or not a numeric value is an even or odd number when cycling through a PF.. Is there a simple way to accomplish this within RPG without having to resort to some complicated mathematical formula? -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
As an Amazon Associate we earn from qualifying purchases.
This mailing list archive is Copyright 1997-2024 by midrange.com and David Gibbs as a compilation work. Use of the archive is restricted to research of a business or technical nature. Any other uses are prohibited. Full details are available on our policy page. If you have questions about this, please contact [javascript protected email address].
Operating expenses for this site are earned using the Amazon Associate program and Google Adsense.