I understand that, but recommending that someone use them on the 400 is sort of
a benign suggestion.

-Bob Cozzi
www.RPGxTools.com
RPG xTools - Enjoy programming again.

-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On
Behalf Of Simon Coulter
Sent: Saturday, February 04, 2006 11:50 PM
To: RPG programming on the AS400 / iSeries
Subject: Re: SOCKET Connect() connects but shouldn't.


On 05/02/2006, at 2:52 AM, Bob Cozzi wrote:

> Have you gotten htonl() to work? I was on V4R5 until last week and 
> when I tried
> to compile using htonl() it could find it anywhere. I suppose I should 
> try again
> on V5R3.

I've used it successfully since VRM420 but always from C. I don't do 
sockets in RPG--just because you can doesn't mean you should. The C 
includes on OS/400 effectively map htonl() and htons() to no-ops 
because the values they operate on are already in network byte order by 
virtue of OS/400 being a big-endian system. This means that they don't 
exist as exported functions therefore from RPG IV you can't use them 
anyway.

They should always be used in C code because they make the code more 
portable and as I said earlier I was thinking in C rather than in RPG 
when I made my comments.

Regards,
Simon Coulter.
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