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I understand that, but recommending that someone use them on the 400 is sort of a benign suggestion. -Bob Cozzi www.RPGxTools.com RPG xTools - Enjoy programming again. -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Simon Coulter Sent: Saturday, February 04, 2006 11:50 PM To: RPG programming on the AS400 / iSeries Subject: Re: SOCKET Connect() connects but shouldn't. On 05/02/2006, at 2:52 AM, Bob Cozzi wrote: > Have you gotten htonl() to work? I was on V4R5 until last week and > when I tried > to compile using htonl() it could find it anywhere. I suppose I should > try again > on V5R3. I've used it successfully since VRM420 but always from C. I don't do sockets in RPG--just because you can doesn't mean you should. The C includes on OS/400 effectively map htonl() and htons() to no-ops because the values they operate on are already in network byte order by virtue of OS/400 being a big-endian system. This means that they don't exist as exported functions therefore from RPG IV you can't use them anyway. They should always be used in C code because they make the code more portable and as I said earlier I was thinking in C rather than in RPG when I made my comments. Regards, Simon Coulter. -------------------------------------------------------------------- FlyByNight Software AS/400 Technical Specialists http://www.flybynight.com.au/ Phone: +61 3 9419 0175 Mobile: +61 0411 091 400 /"\ Fax: +61 3 9419 0175 \ / X ASCII Ribbon campaign against HTML E-Mail / \ --------------------------------------------------------------------
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