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I like Buck's idea. If I didn't want a particular subroutine executed at any time, I'd just do it like this: Begsr sub_1; If *inu1; Leavesr; Endif; // rest of subroutine here Endsr; If I added another call to that SR sometime later, I might forget to condition it. Francis Lapeyre IS Dept. Programmer/Analyst Stewart Enterprises, Inc. E-mail: flapeyre@xxxxxxxx -----Original Message----- From: rpg400-l-bounces+flapeyre=stei.com@xxxxxxxxxxxx [mailto:rpg400-l-bounces+flapeyre=stei.com@xxxxxxxxxxxx] On Behalf Of Buck Sent: Tuesday, October 17, 2006 1:05 PM To: rpg400-l@xxxxxxxxxxxx Subject: Re: Commenting out blocks of code in FF
Karen: Something we just thought of was: Now, how do you un-comment these lines when you want to start using the code again?
By hand. A different method would have been to insert a different comment, like //*. Then, un-doing it would have been easier. My preference is the compiler define, but a trick I used years ago was to put the block of code in a subroutine and condition the EXSR on an external indicator like NU1. Leave U1 off (i.e. normally) and all the code executes as always. CHGJOB SWS(10000000) then CALL mypgm, and the block of code doesn't run. You can flip it on the fly without re-compiling. --buck
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