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Just curious the reason of based keyword design in RPG. If they are tightly integrated, why not just allow doing the following: %addr(myField) = myPointer; -----Original Message----- From: rpg400-l-bounces@xxxxxxxxxxxx [mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Scott Klement Sent: Wednesday, December 06, 2006 12:27 PM To: RPG programming on the AS400 / iSeries Subject: Re: dealloc (Correction)
Assuming that myField_P is the based of myField, does these two statements yield same result? Statement 1 ==> dealloc myField_P; Statement 2 ==> myField_P = *null;
No. The first statement releases memory so that it's available for other programs to use for other purposes. The second statement sets a pointer to null (so that it no longer points to a valid space in memory.) -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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