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Packed? Divide by 2 and round up, right? On 1/18/07, Joe D <nike@xxxxxxxxxxxxxx> wrote:
----- Original Message ----- From: <Matt.Haas@xxxxxxxxxxx> > If you need to do the conversion of your > counter to hex, I think you can create a data structure that has a two > byte numeric field as the first sub field (my head exploded several > hours ago so I'm not going to look up that part) and then another sub > field for the character part. You should be able to pass the data > structure to whatever needs it at that point in the proper format. Doh! That seems to be what I was missing. Thanks again for the helpful hint! On a side note, am I the only one who gets confused when defining packed or binary fields? Remembering the rules about how many bytes it will really be once packed is not actually hard, but it is not very intuitive either. Good night, JD -- This is the RPG programming on the AS400 / iSeries (RPG400-L) mailing list To post a message email: RPG400-L@xxxxxxxxxxxx To subscribe, unsubscribe, or change list options, visit: http://lists.midrange.com/mailman/listinfo/rpg400-l or email: RPG400-L-request@xxxxxxxxxxxx Before posting, please take a moment to review the archives at http://archive.midrange.com/rpg400-l.
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