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the problem with assigning a signature is if you ever remove a
procedure from the binding source, or insert a new one ( in
alphabetical order ) you will have all sorts of problems.
ILE was implemented back in the day when the CPU was a lot slower and
more expensive than what you get on the p5 today. Whatever methods
java and .net use to find the method being called is no doubt more cpu
intensive, but it is a lot easier on the programmer.
RPG programmers are faulted all the time for not adopting ILE. which
I think is unfair because there are a few extra steps you have to
learn, steps which the OS could easily be handling automatically.
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