On 12-Dec-07, at 12:18 PM, James Lampert wrote:

Given that multi-occurrence data structures are idiomatic to RPG,

Why? They were not part of the early versions of the language as far as I can recall. I can understand making this argument about the cycle or fixed format (although I don't agree with that one) which have been there forever - - but MODS? No way. If I recall correctly they effectively exist in Pascal (can't recall the syntax) and other languages.

Surely the essence of RPG is that it tightly integrates system functionality into the language and makes it possible to solve complex business problems easily and reliably. Not fixed vs free, or even the cycle and certainly not MODS.

Jon Paris

www.Partner400.com
www.SystemiDeveloper.com



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