The RPG equivalent of a boolean is an indicator. Use a type N (named indicator) parameter for the boolean. Pass it by VALUE.

Take a look at the HSSFFont_setItalic() prototype in HSSF_H for a sample of passing a boolean field.


DLee@xxxxxxxx wrote:
Hi all;

This method needs a boolean data type, anybody know how to declare and set it?

Appreciate the help

Darrell Lee
Information Technology
Extension 7127


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