-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Richard Thomas
Sent: Thursday, November 12, 2009 10:54 AM
To: 'RPG programming on the IBM i / System i'
Subject: RE: Capture display size too small
I don't think QsnRtvScrDim will do the job - think it returns the
current
dimensions for the screen (which could be *DS3 on a *DS4-capable
device),
not whether it supports *DS4. It's been years since I looked at the DSM
APIs
so I could be wide of the mark here.
Richard
-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx]
On Behalf Of Coyle, Stephen F.
Sent: 12 November 2009 15:41
To: RPG programming on the IBM i / System i
Subject: RE: Capture display size too small
Got this from one of Scott's articles. The Retrieve Screen Dimensions
(QsnRtvScrDim) API.
D height s 10I 0
D width s 10I 0
.
.
QsnRtvScrDim( height
: width
: *omit
: *omit );
Good Luck...
- Steve
-----Original Message-----
From: rpg400-l-bounces@xxxxxxxxxxxx
[mailto:rpg400-l-bounces@xxxxxxxxxxxx] On Behalf Of Wintermute, Sharon
Sent: Thursday, November 12, 2009 10:29 AM
To: RPG programming on the IBM i / System i
Subject: Capture display size too small
I have a routine that requires the display size of 27X132.
How can I capture the fact without going to the device that it is only a
24X80 terminal?
What I want to do is to display a different screen telling them they
can't access that function do to the limitation rather than have it blow
up.
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