I am looking to call the function int _C_TS_malloc_debug(unsigned int
dump_level,unsigned int verify_level, struct _C_mallinfo_t*,size_t)



The first two parms should be ok as 10U 0 in RPG as will the last.



That just leaves the _C_mallinfo_t which is defined as



typedef struct _C_mallinfo_t {

unsigned long long int total_bytes;

+ 7 other fields that are unsigned long long int

} _C_mallinfo_t;



I've never come across a long long before, is that a 20U 0, or something
even bigger?



I reckon if i have a pointer to the following it should do the trick



D mallinfo DS

D field1 20u 0

D 7 others



But I thought i'd check here as someone would probably know exactly what an
unsigned long long maps to in RPG






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