On 2012-06-14, at 12:35 PM, rpg400-l-request@xxxxxxxxxxxx wrote:

/Free
// Since day is never > 31, this will result always in
// a value of 1 or 16. 0-15=1; 16-31=16
Day = Day / 16 + 1 ;

Ignoring the fact that I don't think it works - I suspect that it is actually slower due to the speed on the multiply operation, tiny, tiny differences but the additional obsfuscation would not be worth it even if it was way faster.


Jon Paris

www.partner400.com
www.SystemiDeveloper.com





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