Hi Mark
I assume you've been there - everything I've found is in the RPG IV
Concepts section of the ILE RPG Reference manual, under Compiler
Driectives-->Conditional Compilation Directives-->Predefined Conditions
There's 1 for environment, 2 for the CRT* command used, those for target
release, and a couple for threading as set by control spec keywords.
As to what's new in each release - I did not ever see these predefined
conditions mentioned in any of th What's New since V3R2 in the current
manual - but the section named above had the markers for new stuff
around one of the thread-related items.
I have all the ILE RPG Reference back a ways - it appears these
predefined conditions appeared first at V5R1 - everything but
thread-related stuff was there then. This sentence is in the what's new
of 7.x -
The following /DEFINE names are predefined: *VnRnMn, *ILERPG,
*CRTBNDRPG, and *CRTRPGMOD.
Thread-related conditions - not sure - could find no reference - not in
the 7.1 manual that I saw.
EEEENteresting!
Vern
On 7/18/2016 2:04 PM, Mark S Waterbury wrote:
Hi, all:
Does anyone know where I can find a list of all of the symbols that
are "pre-defined" by the various versions/releases of the ILE RPG IV
compiler, e.g., symbols such as:
*V5R3M0
*V5R4M0
etc.?
I looked in the ILE RPG IV Reference manual and Programmers Guide but
could find very little on this subject.
Thanks in advance,
Mark S. Waterbury
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