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Thanks again for your valuable suggestions! I'll get back to you tomorrow or next week. I'm confused myself because after recompiling/linking the unchanged RPG module with compiler optimization turned on, the problem is back again. Turning off optimization again: Problem persists. Checking: Yes, I'm calling the right *PGM object. Sign off/back on: Problem persists (could have been some strange activation group thing, eventhough I link with ACTGROUP(*NEW).
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