As well as passing parameters, there are other options available to you involving the use of shared Objects:

- *USRSPC (which can be manipulated using based variables and pointers)
- *DTAQ
- *MSGQ
- *MSGF

Just a thought.
Brian.

On 07/11/2022 20:48, Vinay Gavankar wrote:
The reason it was being done was the variable is 32K bytes. I guess it
shouldn't matter as RPG would internally pass the pointer, so there would
be no effect on program performance.


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